Komunitas
kbin.social
I don’t think you quite understand how bad Roblox is. Think of the most predatory games you can imagine. Roblox is far fucking worse. Not only is it a money grubbing game like the worst of mobile free-to-play games, it encourages content creators to exhibit the same behaviours and does nothing about blatant fraud on the platform. Something it’s money obsessed nature actually encourages and rewards. If the shit that goes on in Roblox went on in Facebook to nearly the same degree, Meta would be raked over the coals for it; even Meta haven’t stooped so low.
Komunitas
lemmy.world
Point 1 is assumptive, but not necessarily wrong. Social media companies have deep pockets, and these laws help them deflect responsibility for child abuse that occurs on their platforms. Point 2 is well argued, but i’m not convinced it applies here. California could have the least harmful version of such a law, but it does not follow that those laws would be adopted more generally over something more harmful. Texas, New York, Illinois, and Florida are also very influential in the US as far as lawmaking goes Point 3 is kind of a red herring fallacy. Point 4 isn’t really argued at all. I don’t see how this fights fascism or how California’s law is explicitly immune from fascist abuse. Point 5 is one that i can’t argue with due to lack of information. I acknowledge that abuse is happening every day on platforms like Roblox and Discord, but i’m not convinced that those platforms will actually have less abuse as a result of this law Point 6 is addressing a fallacy. baseline shifting is a contextual phenomenon, and whether it applies here has little to do with the subject being discussed
Komunitas
mtgzone.com
Calvin wouldn’t play Roblox
Komunitas
lemmy.world
Roblox is terrible, probably for the best. Sorry kids.
Komunitas
lemmy.blahaj.zone
the idea of Roblox was very great, if it just wasn’t marketed towards kids, and the moderation wasn’t as bad, it would’ve been much better.
Komunitas
hexbear.net
He’s been playing Roblox since before I was his foster parent, that’s already a thing he’s been introduced to on those games. Even worse, CSGO style loot cases are standard in games on Roblox. Borderlands loot system would be a marked improvement over his current favorite games. There are a lot of weird moral issues that have popped up for me because this is not my child, I wasn’t there for the first 8 years and had no input on how he was raised before he came into my household. I wouldn’t let my kid play Roblox if they were my kid, but he’s been playing Roblox for the past 8 years while his mom was busy getting high, I can’t take away what was his only social link with other kids for his entire life. It would feel like a punishment, so instead I just play Roblox with him to make sure that he’s not getting into too much trouble or playing anything that’s totally brain rot. Also, I’m more worried about sexual content in the games. I remember BL2 having a lot of sexually oriented jokes, and while I haven’t played in years, my 8 year old just doesn’t like hearing about sex. He wants me to censor things that are overly sexual. He’s thanked me for shutting the TV off before, great kid. I don’t remember it being a super sexy game or anything, but if they’re constantly making sexualized jokes it’s something I’d want to look out for.
Komunitas
lemmy.world
I’d say the quality matches, as well as the dark patterns. And I believe the goal of buying twitter was of a double pronged nature. Disrupt the huge enclave of leftists there and buy a platform already saturated with users, which is why you make a Roblox game in the first place. The users are already there looking to play shitty games. (Not you tho Creatures of Sonoria, I love you even if you are predatory).
Komunitas
lemmy.ml
I’m not OP but running it through Wayback Machine worked for me: https://web.archive.org/web/20240612133701/https://www.404media.co/hacker-accesses-internal-tile-tool-that-provides-location-data-to-cops/ If not here’s the text of the article (but the link has a bunch of images too that might be useful): A hacker has gained access to internal tools used by the location tracking company Tile, including one that processes location data requests for law enforcement, and stolen a large amount of customer data, such as their names, physical addresses, email addresses, and phone numbers, according to samples of the data and screenshots of the tools obtained by 404 Media. The stolen data itself does not include the location of Tile devices, which are small pieces of hardware users attach to their keys or other items to monitor remotely. But it is still a significant breach that shows how tools intended for internal use by company workers can be accessed and then leveraged by hackers to collect sensitive data en masse. It also shows that this type of company, one which tracks peoples’ locations, can become a target for hackers. “Basically I had access to everything,” the hacker told 404 Media in an online chat. The hacker says they also demanded payment from Tile but did not receive a response. Tile sells various tracking devices which can be located through Tile’s accompanying app. Life360, another location data focused company, acquired Tile in November 2021. The hacker says they obtained login credentials for a Tile system that they believe belonged to a former Tile employee. One tool specifically says it can be used to “initiate data access, location, or law enforcement requests.” Users can then lookup Tile customers by their phone number or another identifier, according to a screenshot of the tool. A drop down menu which is selected in the screenshot tells users to select a request type: “DATA_ACCESS,” “LOCATION_HISTORY,” and “LAW_ENFORCEMENT.” Hackers in recent years have repeatedly targeted tools used by tech companies to provide data to law enforcement or ones that are otherwise used by the company’s own staff to manage and access data. Sometimes, the hackers gain access to the tool itself, like when one used an internal Twitter system to take over accounts. In another case, a fraudster bribed an insider at Roblox to use that company’s tools for malicious purposes. Some hackers have even taken to installing malware inside U.S. telecoms so they can remotely control internal employee tools themselves. Hackers also compromise email accounts used by police or other government officials, and then use those to demand sensitive data from tech companies and platforms by posing as the respective law enforcement officer. Targeted companies include Facebook, TikTok, and Apple. Some of the other internal tools the hacker provided screenshots of include those for transferring Tile ownership from one email address to another; one for creating administrative users; and one for sending a push notification to Tile users. The hacker says they decided not to use this capability. The hacker says they then accessed another system used by Tile which contained the customer data. The samples the hacker gave to 404 Media included names, addresses, phone numbers, as well as order and returns information and details on the payment method used. From here, the hacker said they scraped the data. “I was able to enumerate through customer ids. Sent millions of requests to scrape the data.” 404 Media verified the data by randomly selecting a series of email addresses from the data, and then using them to create new accounts on Tile’s website. In most cases this was not possible because the email address was already in use by an existing customer. 404 Media also contacted multiple people inside the data via email. “Yep, that would be me,” one person said when 404 Media sent all of the data related to their account. Tile told 404 Media in a statement “Recently, an extortionist contacted us, claiming to have used compromised Tile admin credentials to access a Tile system and customer data. We promptly initiated an investigation into the potential incident. Our investigation detected that certain admin credentials were used by an unauthorized party to access a Tile customer support platform, but not our Tile service platform. The Tile customer support platform contains limited customer information, such as names, addresses, email addresses, phone numbers, and Tile device identification numbers. It does not include more sensitive information, such as credit card numbers, passwords or log-in credentials, location data, or government-issued identification numbers.” “We disabled the credentials and took swift action designed to prevent any future unauthorized access to the Tile customer support platform and associated Tile customer data. At this time, we are confident there is no continued unauthorized access to the Tile customer support platform,” the statement continued. Tile suggested in its statement that it was not aware of what data had been taken until 404 Media shared samples of the data for more verification. “Once you supplied us with additional data, we investigated further and determined that it is likely data from the impacted Tile customer support platform. We thank you for bringing this new information to our attention,” it read. Tile also published a version of this statement on its website, but only after 404 Media contacted the company for comment and proved to it that the stolen data was accurate. Tile did not respond directly when asked if the hacker had the required access to perform a location data request. “This is a major breach,” the hacker said. But “it could have been much more major.”
Komunitas
lemmy.world
The article is about Roblox and Fortnite not gaming as a whole. Is there a ton of money in those games? Yes. Is that the future of all gaming? No.
Komunitas
kbin.melroy.org
This. The minute I figure out how to gracefully migrate my VMs off of Hyper-V I’m done with it. My kids’ machines would already be migrated if they weren’t Roblox enjoyers.