Genshin Impact is introducing a Roblox-like games creation platform October 22nd | Massively Overpowered
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On one hand, yes. Totally. Just like the Roblox vigilante stuff and the SKG stuff, etc. But this video and those examples are connected to larger systemic issues in the world and in the tech industry. It’s not just YouTuber beefs or relationship drama.
the school’s IT I wonder if that even exists. A mix of Windows 8 (EoL) and 10 (almost EoL) running on Haswells with students freely installing Roblox… it all gives an unmaintained vibe.
Steam does not have a monopoly by any actual definition of monopoly, though. A) Mobile gaming makes up the most of all video gaming revenue. B) On PC the most revenue is made by games that aren’t even on Steam in the first place (Minecraft, Fortnite, Roblox). Steam’s 2023 revenue has been estimated to be around 8.6bn USD out of 45bn USD of PC gaming revenue. That’s barely a 5th of the market power. By no account this can be actually considered to be a monopoly.
anyone born after 2008 can’t cook… all they know is mcdonald’s , charge they phone, play Roblox, eat hot chip & die
We should definitely do things to CEOs in roblox.
Since 2018, at least two dozen people in the United States have been arrested and accused of abducting or abusing victims they met on Roblox These are only the ones who got caught, by the way. And only in the US. What an absolute shitshow.
Notable people on the Thiel List pulled from maia arson crimew’s Bluesky post: Chamath Palihapitiya Neal Mohan, CEO of YouTube Charlie Songhurst, board director at Meta Peter Brown, CEO, Renaissance Technologies Sarah Bond, President of XBOX, Microsoft Manuel Bronstein, chief product officer of Roblox Greg Brockman, Co-founder of OpenAI, fmr CTO of Stripe Mike Cannon-Brooks, Co-founder of Atlassian Scott Cook, co-founder & chairman at Intuit NJ Senator Cory Booker TX Senator Ted Cruz CO Governor Jared Polis CT Rep. Jim Himes MD Gov. Wes Moore Tom Tugendhat, Member of Parliament, United Kingdom. Tulsi Gabbard Julian Castro Jared Kushner Elon Musk LEONARD LEO Grover Norquist Bret Stephens (Associate Editor of the New York Times) Larry Summers Ezra Klein Secretary of the Treasury Scott Bessent Nick Thompson, CEO of The Atlantic Jon Levin, President, Stanford University. Shahid Khaqan Abbasi, Fmr. Prime Minister, Pakistan. Founder, Airblue. Stan McChrystal, Founder & CEO, McChrystal Group. Fmr. General, U.S. Army. Rachel Brand, Chief Legal Officer & Corporate Secretary, Walmart. Fmr. Associate Attorney General, U.S Department of Justice. Link to the list shared on Bluesky.
I’m crumudgeony enough to remember when buying a game was buying a game. I disliked it when mobile games slowly changed into monitization via microtransactions. Heck, I remember buying games for full price and then they got changed to ftp overnight with mtx. That kind of stuff drove me nuts and I am firmly anti-mtx. That said, I let my kid earn money he can use on mtx for cosmetics and stuff on Fortnite. But it is a dedicated pool of money for mtx, his actual money kept separate so he can buy ice cream or save for bigger purchases without worry. Roblox on the other hand, is a company that exploits children for their labor to create the games and it hires psychologists to ensure kids dump as much money into it as possible all while having no moderation. Roblox is awful. Microtransactions in children’s games are harmful and exploitive. I’m letting my kid get a drip feed so he can get the little benefit from having non-stock costumes in fortnite while also having the learning experience that in games with mtx, you can never have enough - without him becoming a whale.
An interesting study from marketing research firm Circana recently revealed that gaming habits in the U.S. are drastically shifting in 2025. The results were revealed by prolific games industry expert Mat Piscatella in an October 2 post on BlueSky. The senior director for Circana explained that only 30 percent of U.S.-based gamers purchase one or two games per year. However, the even more surprising statistic is that 33 percent of gamers in the U.S. don’t buy any new games at all over a typical 12-month period. It’s unclear if this is being impacted by subscription services such as Game Pass or the continued popularity of free-to-play games such as Roblox and Fortnite. Microtransactions in live-service games, for example, aren’t typically counted as game sales. Mat Piscatella went on to explain that most game sales in the industry are being fueled by “hyper enthusiasts.” “Hyper enthusiast, price-insensitive players are really keeping things going, especially in the non-f2p gaming space. According to Circana’s Q3 2025 Future of Games, only 4% of U.S. video game players buy a new game more often than once per month, with a third of players not buying any games at all.”
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The eSafety Committee has requested that multiple platforms identify themselves as ‘social networking sites that put children at risk.’ The companies and organizations requested to be identified are: ・Meta(Facebook, Instagram, WhatsApp) ・Snap (Snapchat) ・TikTok ・YouTube ・X Roblox ・Pinterest ・Discord ・Lego Play ・Reddit ・Kick ・GitHub ・HubApp ・Match ・Steam ・Twitch
The eSafety Committee has requested that multiple platforms identify themselves as ‘social networking sites that put children at risk.’ The companies and organizations requested to be identified are: ・Meta(Facebook, Instagram, WhatsApp) ・Snap (Snapchat) ・TikTok ・YouTube ・X Roblox ・Pinterest ・Discord ・Lego Play ・Reddit ・Kick ・GitHub ・HubApp ・Match ・Steam ・Twitch
The groups argue “By categorising equality and human rights as ‘sensitive,’ the platform treats them as debatable rather than fundamental.” Update: Roblox responds to open letter from social justice advocacy groups, stating the changes made to its parental controls “impact very few experiences on Roblox and give parents the ability to make the best choices for their family”
Washington (AFP) – Video game giant Electronic Arts, known for The Sims and FIFA games, announced Monday it would be acquired for $55 billion by a consortium led by Saudi Arabia’s Public Investment Fund. The group includes US investment firms Silver Lake and Affinity Partners, the Miami-based firm founded by Jared Kushner, former White House advisor and son-in-law of President Donald Trump. “This moment is a powerful recognition of their remarkable work,” EA Chairman and CEO Andrew Wilson said of the company’s employees in a statement, adding the deal would help “unlock new opportunities on a global stage.” The deal would be the largest all-cash private equity buyout in history, the statement said. EA, known for popular franchises including FIFA soccer games, Madden NFL, The Sims and Battlefield, reported revenue of $7.5 billion in its most recent fiscal year. FIFA was updated annually from 1993 to 2023, before Electronic Arts lost the license following a financial disagreement between EA and the FIFA organization. The game, now called EA Sports FC, has largely retained its player base, becoming the best-selling game in Western Europe in 2023, the year the first renamed edition launched. The publisher also owns The Sims franchise, which allows players to create an avatar and develop characters and a city in a virtual world. Twenty-five years after its launch, The Sims continues to attract new fans. In May 2024, EA revealed that 85 million people were playing the latest version, The Sims 4. The California-based company is also counting on the release of the new version of its first-person shooter game Battlefield, called Battlefield 6, which will be its 13th installment in the series. After seeing its revenue soar in the years following the Covid-19 pandemic, the company founded by former Apple employee Trip Hawkins in 1982 has experienced a slowdown, in line with the sector as a whole. This major new deal in the video game world comes two years after Microsoft’s $75 billion acquisition of Activision Blizzard, which also left the stock market. On Wall Street, the shares of remaining listed gamers were up on Monday. Roblox rose 4.72 percent, while Take-Two Interactive gained 1.53 percent. The acquisition is expected to close in early fiscal 2027 and requires approval from EA shareholders and regulatory authorities. Saudi Arabia’s PIF, which already holds a 9.9 percent stake in EA, will roll over its existing investment as part of the transaction. This announcement follows a tour of the Gulf region in May by President Trump, which was marked by promises of huge investments. Trump signed a “strategic economic partnership” agreement with Saudi Crown Prince Mohammed bin Salman, the country’s de facto leader, which, according to the White House, will see Riyadh invest $600 billion in the United States. Video games are at the heart of the crown prince’s ambitious “Vision 2030” reform plan. The oil-rich monarchy is passionate about gaming and eSports: 70 percent of Saudis are under 35, and Mohammed bin Salman, aged 40, is himself known to be a fan of the game Call of Duty. The deal will be financed through approximately $36 billion in equity from the consortium members and $20 billion in debt committed by JPMorgan Chase. Upon completion, EA will be delisted from the Nasdaq stock exchange and remain headquartered in Redwood City, California, under Wilson’s continued leadership. The agreement marks PIF’s latest major investment in the gaming sector as Saudi Arabia seeks to diversify its economy beyond oil revenues.
Washington (AFP) – Video game giant Electronic Arts, known for The Sims and FIFA games, announced Monday it would be acquired for $55 billion by a consortium led by Saudi Arabia’s Public Investment Fund. The group includes US investment firms Silver Lake and Affinity Partners, the Miami-based firm founded by Jared Kushner, former White House advisor and son-in-law of President Donald Trump. “This moment is a powerful recognition of their remarkable work,” EA Chairman and CEO Andrew Wilson said of the company’s employees in a statement, adding the deal would help “unlock new opportunities on a global stage.” The deal would be the largest all-cash private equity buyout in history, the statement said. EA, known for popular franchises including FIFA soccer games, Madden NFL, The Sims and Battlefield, reported revenue of $7.5 billion in its most recent fiscal year. FIFA was updated annually from 1993 to 2023, before Electronic Arts lost the license following a financial disagreement between EA and the FIFA organization. The game, now called EA Sports FC, has largely retained its player base, becoming the best-selling game in Western Europe in 2023, the year the first renamed edition launched. The publisher also owns The Sims franchise, which allows players to create an avatar and develop characters and a city in a virtual world. Twenty-five years after its launch, The Sims continues to attract new fans. In May 2024, EA revealed that 85 million people were playing the latest version, The Sims 4. The California-based company is also counting on the release of the new version of its first-person shooter game Battlefield, called Battlefield 6, which will be its 13th installment in the series. After seeing its revenue soar in the years following the Covid-19 pandemic, the company founded by former Apple employee Trip Hawkins in 1982 has experienced a slowdown, in line with the sector as a whole. This major new deal in the video game world comes two years after Microsoft’s $75 billion acquisition of Activision Blizzard, which also left the stock market. On Wall Street, the shares of remaining listed gamers were up on Monday. Roblox rose 4.72 percent, while Take-Two Interactive gained 1.53 percent. The acquisition is expected to close in early fiscal 2027 and requires approval from EA shareholders and regulatory authorities. Saudi Arabia’s PIF, which already holds a 9.9 percent stake in EA, will roll over its existing investment as part of the transaction. This announcement follows a tour of the Gulf region in May by President Trump, which was marked by promises of huge investments. Trump signed a “strategic economic partnership” agreement with Saudi Crown Prince Mohammed bin Salman, the country’s de facto leader, which, according to the White House, will see Riyadh invest $600 billion in the United States. Video games are at the heart of the crown prince’s ambitious “Vision 2030” reform plan. The oil-rich monarchy is passionate about gaming and eSports: 70 percent of Saudis are under 35, and Mohammed bin Salman, aged 40, is himself known to be a fan of the game Call of Duty. The deal will be financed through approximately $36 billion in equity from the consortium members and $20 billion in debt committed by JPMorgan Chase. Upon completion, EA will be delisted from the Nasdaq stock exchange and remain headquartered in Redwood City, California, under Wilson’s continued leadership. The agreement marks PIF’s latest major investment in the gaming sector as Saudi Arabia seeks to diversify its economy beyond oil revenues.
I mean I guess his catch phrase “yo yo post your age on my discord server” was a bit of a red flag
The head of the Dallas FBI office said the methods used don’t just involve social media but also online gaming systems. So Roblox. Got it. Fucking cesspool of a platform. Built for child exploitation by child exploitation.
Het onlineplatform Roblox verwijderde meer dan honderd spellen waarin mensen de moord op Charlie Kirk konden naspelen. Roblox ligt de laatste tijd regelmatig onder vuur, omdat kinderen gemakkelijk in aanraking komen met allerlei vormen van schadelijke inhoud.
Dude is right: parental controls suck. I suspect that’s because they kind of take a back seat in most purchasing decisions. Of the various platforms I’ve enabled parental controls on (Apple, Nintendo, Android, Xbox, Epic, Roblox), I’ve found Epic’s to be the most straightforward. It’d be nice if there was a mandated API that any kid-platform had to support, and a nice simple app to control it.